Orange to the rescue!

Oliver maier orange21c


Oliver maier orange20c


Oliver maier screengrab

Blender screen grab

I found this awesome concept by
So i tired to reproduce it in Blender. I used hard surface modeling for the base mesh and added the details in zBrush. I enjoyed working in zBrush with the live booleans. When modeling was done I used Substance Painter to get the textures right.
Rendered in Blender Cycles. Maybe I give the new prerelease of Blender 2.8 a chance and do an animation with it's new EEVEE render engine.

Keep on keeping on!

March 5, 2018